Our friend Spencer over at Siliconera has been enjoying the Japanese version of Super Smash Brothers Brawl for the past few days, making us extremely jealous. While he's enjoying the game, he notes that there is something rather peculiar about the title: the save file is significantly larger than normal, taking up almost six percent of the Wii's total memory.
The module files in Super Smash Bros. Brawl are located in the module folder. All fighters and stages have these files, which have the suffix.rel. For example, stdonkey.rel is the file for 75m. Editing stage.rel files (of course) You will need a hex editor. Direct deposit cracker barrel. Open the stage module file (of the format stXXXX.rel) for the stage you want to replace something with. Let's say you want to replace. There is a save download on this post, it should work with dolphin, gonna test it myself. Edit: It does work. Download the save in the link, extract it, right click brawl in the dolphin menu, and click 'import wii save'. A save file for Brawl? Find., 11:34 AM #6. Mariomaruf Junior Member. Posts: 42 Threads: 2 Joined: Jul 2009 Take this thread down if you can. For Super Smash Bros. Brawl on the Wii, GameFAQs has 1 save game.
Out of a total of 2,163 memory blocks that make up the Wii's 512MB of memory, Super Smash Brothers Brawl consumes 128 blocks. Normal Wii game save files usually occupy one to two memory blocks, the Everybody's Nintendo channel occupies 80, the Opera Internet Browser occupies 228 blocks, and N64 games can go as high as 281 blocks. Are you starting to feel the squeeze yet?
Ssbb 100% Save File
Given the wide variety of modes and data in the game—story campaign progress, multiplayer settings and stats, custom maps—it's not surprising that the save file is so large, but when Twilight Princess occupies only a single block, one wonders what is included inside the Brawl save file.